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When I was younger, I
used to love the original Black & White, as it filled me
with such promise for Lionhead Studios (also creators of
other unique games such as Fable, which I also really
enjoyed).
The game starts off with you, a God, learning how to move
and control the mortal world below you, before saving a
handful of your people from Aztec warriors, as they destroy
the current ‘capital’ (unspecified) of Greece, and I
thought, “yeah okay, good way to introduce controls of the
game.”
Then you travel to another island, where you’re introduced
to the various ways you capture a land through war or heart,
and control your ‘creature’ (Able to be sculpted into a
war-machine or moulded into a loveable, fluff-ball, as you
choose) in a gentle battle for control against a Nordish
ruler.
Then you arrive at the next island, where there are still
various, optional tutorials and little challenges which
reminded me of the endless fun and progress of the previous
instalment. The game even left out the use of mana and magic
until this point, the use of which produces that feeling of
fun one can only feel while throwing a fireball at a group
of soldiers or drenching his own believers in water.
However, islands like this one, in the previous B&W game,
took at least a week to complete, whereas it took me a mere
hour to capture this one, move onto the next land, and then
before I even knew it I was on to the final island, battling
the bloodthirsty Aztecs.
But I was not aware of this at the time (a bad omen for most
games), and then I finished it, expecting some more islands
or something, but no, bam, over, and then there was no
sandbox or extras. All you could do was start the campaign
again, and I thought, “What idiocy! There wasn't even an
online mode or anything! I mean, what the hell, Peter, if
you were going to concentrate on the single player, at least
make the solo campaign something of considerable length and
the ability to leave me friendless and wondering whether
that moss on my back is a problem or not.”
At least there was an online community of modders, who
created new maps which added hours of fun to the game, and I
even modified some things myself. In conclusion, I thought
Black & White 2 was a good game, if a little short. It could
be better if they stopped listening to that rambling voice
in the corner (looking to the ‘great’ Peter Molyneux) and
actually do something sensible for once!
Writer: Jedijas
Editor: Sirchris83
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